From The Practice War Wiki
Jump to: navigation, search
(21010 - Turn 6)
(PERSONAL)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[Quest Plan Timeline]]
+
[[Quest Plan Timeline]]<br />
 +
<<[[Turn 5]]<br />
 +
>>[[Turn 7]]
  
 
==2110 - Turn 6==
 
==2110 - Turn 6==
  
MILITARY
+
===MILITARY===
 +
 
  
 
*
 
*
  
DIPLOMACY
+
===DIPLOMACY===
  
 
*
 
*
  
STEWARDSHIP
+
===STEWARDSHIP===
  
 
*
 
*
  
INTRIGUE
+
===INTRIGUE===
  
 
*
 
*
  
LEARNING
+
===LEARNING===
  
 
*
 
*
  
PRACTICE  
+
===PRACTICE ===
  
 
*
 
*
  
PERSONAL
+
===PERSONAL===
  
*
+
*Power in Balance
 +
**Vega made it quite clear that you needed to heal in a way not of the physical when she met you after the attack. She also somehow got Mary to support her, and so this was less of a request and more of a notification.
 +
*Music of the Soul
 +
**Even though you’re back to where you were before, there’s always room to improve further. And you’re starting to find a real connection between music and your ability to touch the stranger side of your Potential.

Latest revision as of 18:46, 30 August 2019

Quest Plan Timeline
<<Turn 5
>>Turn 7

2110 - Turn 6

MILITARY

DIPLOMACY

STEWARDSHIP

INTRIGUE

LEARNING

PRACTICE

PERSONAL

  • Power in Balance
    • Vega made it quite clear that you needed to heal in a way not of the physical when she met you after the attack. She also somehow got Mary to support her, and so this was less of a request and more of a notification.
  • Music of the Soul
    • Even though you’re back to where you were before, there’s always room to improve further. And you’re starting to find a real connection between music and your ability to touch the stranger side of your Potential.