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The mechanics of this quest are split across four related sections: Research Actions, Major Actions, Minor Actions and Personal Actions. All follow the same rules for rolling: d100 + Personal + Modifiers. There are some differences in play in how they function and what they can do, however.

Research Actions

Research Actions allow you to pursue development across fields of your choice with a speed and accuracy rivalling that of relevant Ministries. This research can run the gamut from the study of Secrets, to general material/biological/etc. science, to Practice techniques, to the archaeological work that is going through the Elder Vault. In certain areas, your ability to move through research is actually faster than the Ministries, due to the collective intelligence of Arcadia's scientists.

Major Actions

Major Actions cover broad sweeps of society or knowledge, and involve Amanda acting personally on the macro scale. Investigating the Elder’s Vault or direct support for the Third Revolution would be valid uses of a Major Action. These actions have the capacity to alter human society on the same level as government action. Major Actions branch into a selection of choices in a sub-turn, similar to how Altered Humanity's action system works. The direction of these options are listed below the Major Action.

Major Actions are currently unavailable due to having stepped down from the government.

Minor Actions

Minor Actions are, as the name implies, smaller than Major, but the difference is primarily in focus. These actions would be the ones you'd use for reconnecting with and guiding particular parts of the Circles, training with the Unisonbound, and more focused research; a section instead of the entire sphere. If combined with governmental priorities, these can create 10 + 5 = 20 results like Hero Actions in the old system.

Personal Actions

Personal Actions are extremely focused actions that will primarily affect you more than anything else. Spending time with Mary, making time for your siblings, personal focus on Words or on trying to sense the links between things. These can have some effect on the world around you, but it'll be much less powerful then even Minor actions.

Notes

Synergy can exist between all action types, and governmental priorities.

Write-ins are entirely acceptable for all Action types, but the Write-in option will not be listed for Major Actions. If you have a suggestion, tag me, and I'll work up a set of associated choices.

A Note On Write-In Votes​

Due to the often extremely open choices presented in character focused sections in the quest, two-stage voting occasionally used in events where one option has not swept the board. In this event, a temporary threadmark will be created after the voting has mostly solidified, and a second vote will be called (often a Ranked one of some variant) to produce the winner.

Given how vote tallies inflate the word count of a post, this should appear through your alerts if you're subscribed to the thread. This will never be used for Turn votes, and will only be used for character focused ones when there is no clear winner.